![]() ![]() GS: X3 is also the first game in the series that will appear on a console. I'll cover more on this later on, but actions following the plot as well as outside of it can have some interesting effects on the universe. In fact, the freedom the players enjoy can now be enhanced even more by the storyline. Open-ended freedom is paramount for us when designing a game, and just because we now have a more in-depth story than ever before does not mean that the open-ended freedom will be affected. Some existing players are worried that the plot is mandatory. Greg Kingston: Firstly, I would like to put aside some concerns that have been raised about this. How are you going to balance the open-endedness of the X series with the linear nature of X3? GameSpot: Games in the X series have always been open-ended, but X3 is the first game in the series to have an in-depth single-player story. ![]() Space may be vast and empty, but you will still encounter plenty of beautiful sights, such as this space station. To get details regarding the game's story, economy, and more, we turned to Egosoft's Greg Kingston. Of course, the galaxy is a dangerous place, so there will be plenty of opportunities to battle as well. Rather, this open-ended game lets you fly around a populated galaxy to explore on your own, trade, and build an economic empire. Unlike in most traditional console space games, the goal in X3 isn't to fly around and blast everything (though you can try to do so). Not only will X3 be the first game in the series to feature a dedicated single-player story, but it will also make the jump from its PC-only roots to also appear on the Xbox. The upcoming space game X3: Reunion will mark a major turn for the series, which dates back to 1999's X: Beyond the Frontier. ![]()
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